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August 21
狐狸的MAYA實驗 N_CLOTHES篇
狐狸今天試出一件作品
把他PO上來和大家分享
好朋友都知道3D我只會MAYA 沒辦法 MAX是聰明人學的
狐狸學不會.............只好完MAYA...........(泣!)
那我就先定教程了: 狐狸的MAYA實驗 N_CLOTHES篇
N_CLOTHES試馬亞8之後的重要新功能
可以更快速地模擬衣物漂動效果
這次狐狸的北美獎需要一件倒在地上的皇袍
所以我開始建模
接著轉換成N_CLOTHES(在N_CLOTHES模組下)
接著設定PASSIVE OBLECT好造成碰撞效果
按下CTRL & A 把屬性編輯器打開 設定黃袍的厚度 字碰撞程度以及柔軟度.....其他參數
在自然節點中我習慣先將WIND降至最低 等測試效果好 再調高.......
最後開始計算CASH
一開始一定會失敗
不過不要灰心
多撞幾次就有心得了(電腦就是有這點好處 模擬嘛............!)
接著算圖
就變成了這樣的結果囉
完成品 (原圖要輸出海報 因此有4K的解析度..........)
下課!!!!
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